Counter Strike 1.6 Non Steam - Cumulative patch V22
Released on August 09, 2005, 3:40 pm.
Half-Life 1: Engine
-Servers will default to starting up using VAC2
-Added "sv_uploadmax" cvar to limit the max size (in MB) a client can use for a custom resource (i.e spray decals)
-Added "-sport" command line option to allow you to specify the VAC2 port the server should use
-Don't allow servers to execute "alias" commands on clients(prevents an infinite loop exploit using alias commands from servers)
-Fixed S2C_CONNREJECT packet exploit causing the game to quit from any currently connected game server
-Fixed crash exploit caused by specially crafted packet triggering a crash in the resource upload code
-Fixed infinite loop in richtext/textentry control caused by large sets of spaces between words wrapping around line ends
-Fixed possible lockup when refreshing a login ticket
-Disabled old style server queries by default.
Counter-Strike:
-Fixed menu exploit on join that spawned you into the server but moved you around as you were in spectator mode
Cheating Death notice:
The latest version of Cheating Death (4.32.0) is compatible with this version.