"*" "Buy Bot" {
	"*" " Deagle "					"alias afkbuy afkdeagle;afkdeagle" 
	"*" " Scout "					"alias afkbuy afkscout;afkscout"  
	"*" " Ak "					 "alias afkbuy afkak;afkak"      
	"*" " Colt "					"alias afkbuy afkcolt;afkcolt"  
	"*" " Off "					"alias afkbuy afk_off"         
        } 
" " "Visual Settings"{
	" " " Wall 1"			"wall 1"
	" " " Wall 2"			"wall 2"
	" " " Wall 3"			"wall 3"
	" " " ------------" ""	
	" " " Time Refresh"		"#timerefresh"
	" " " Time Stamp"		"systime change"
	" " " --------------" ""	
	" " " Chase Cam"		"chase_cam change"
	" " " Vecstats"			"vecstats change"
	" " " Hudstats"			"hudstats change"
	" " " Infobox"			"infobox change"
	" " " --------------" ""	
	" " " Wireframe On" 		"Wireframe 1;wall 1;color lambert 0 128  255"
	" " " Wireframe Off" 		"Wireframe 0;wall 3;color lambert 0 255 0"
	" " " Wiremodel" 		"Wiremodel change "
	" " " Chrome Weps"	 	"Chrome change " // Must Restart CS To Turn Off/ Off Turns Off Glare On Walls
	" " " Player Glow"		"glow change" 
	" " " No Entities"		"noentities change"
	" " " Fullbright"		"Fullbright change"
	" " " NightMode"		"Nightmode change"
	" " " White Walls "		"whitewalls change"
	" " " NightModels"		"blackmodels change"
	" " " Lambert" 			"Lambert change "
	" " " Ownage Visuals" 		"wall 2;glow 1;chrome 1;nightmode 1;lambert 1;color lambert 255 80 000;" //This is just a Setup that I like
}
" " "ESP Settings"{
	" " " *GaitSequence"{ 
	" " " GaitSequence 1"		"Gaitsequence 1"
	" " " GaitSequence 2"		"Gaitsequence 2"
	" " " GaitSequence Off"		"Gaitsequence 0"
}
	" " " Distance" 		"Distance change"
	" " " Name" 			"name change "
	" " " Reload Meter"		"reload change"
	" " " Weapon"			"weapon change"
	" " " Model"			"modelesp change"
	" " " Frozen"			"frzn_esp change"
	" " " Box"			"Boxesp change"
	" " " *Sound"{ 
	" " " Draw Sound 1"		"sounddraw 1"
	" " " Draw Sound 2"		"sounddraw 2"
	" " " Draw Sound Off"		"sounddraw 0"
}
}
" " "Radar"{
	" " " Overview Radar"		"ov_radar change"
	" " " Standard Radar"		"radar change"
	" " " Sound Radar"		"soundradar change"
}

" " "Roundsay/Saystats" {
	" " "Roundsay On/Off"	"roundsay change"
	" " "Saystats On/Off" "saystats change"
	}
" " "Crosshairs" {
	" " "Cross Off"	"cross 0"
	" " "Cross 1" "cross 1"
	" " "Cross 2"	"cross 2"
	" " "Cross 3" "cross 3"
	" " "Cross 4"	"cross 4"
	" " "Cross 5" "cross 5"
	" " "Cross 6"	"cross 6"
	" " "Cross 7" "cross 7"
	" " "Cross 8"	"cross 8"
	" " "Cross 9" "cross 9"
	}
" " "AimBot" {
	" " " Aim Thru On/Off"		"aimthru change"
	" " " Auto Edge On/Off"		"autoedge change"
	" " " Target Lock On/Off" 	"lock change"
	" " " Autowall On/Off" 		"Autowall change"
	" " " Better Pi On/Off" 	"better_pi change"
	" " " Recoil Switch On/Off" 	"recoil_switch change"
	" " " Vec Switch On/Off"	"vec_switch change" 
	" " " Prodigy's Inverse" 	"Vec_switch 0;Inverse 1;#say Inverse Aiming Activated;exec ProdigyInverse"
	" " " Gore's Inverse" 		"Vec_switch 0;Inverse 1;#say Inverse Aiming Activated;exec GoreInverse"
	" " " Splatt's Inverse" 	"Vec_switch 0;Inverse 1;#say Inverse Aiming Activated;exec SplattInverse"
	" " " Inverse Off" 		"Vec_switch 1;Inverse 0;#say Inverse Aiming Deactivated"
	}
" " "Hitbox" {
	" " "Hitbox Draw" 	"drawhitbox change"
	" " "Hitbox On"		"Hitbox 11;#say Hitbox Aiming Activated"
	" " "Hitbox Off"	"Hitbox 0;#say Hitbox Aiming Deactivated"
	" " " *Hitbox Spot"{
	" " "Hitbox 1" "Hitbox 1"
	" " "Hitbox 2""Hitbox 2"
	" " "Hitbox 3" "Hitbox 3"
	" " "Hitbox 4"	"Hitbox 4"
	" " "Hitbox 5" "Hitbox 5"
	" " "Hitbox 6"	"Hitbox 6"
	" " "Stomach" "Hitbox 7"
	" " "Chest"	"Hitbox 8"
	" " "Upper Chest" "Hitbox 9"
	" " "Neck"	"Hitbox 10"
	" " "Head" "Hitbox 11"
}
}
" " "NoSpreads" 
	{ //Default and custom spreads
	" " " *All The Time"{ 
	" " "NoSpread 1"			"nospread 1" //Default 
	" " "NoSpread 2" 			"nospread 2" //G3N0 
	" " "NoSpread 3" 			"nospread 3" //Ownage (G3N0 Custom)
}
	" " " *While Firing"{
	" " "NoSpread 4"			"nospread 4" //Default 
	" " "NoSpread 5" 			"nospread 5" //G3NO
	" " "NoSpread 6" 			"nospread 6" //Ownage (G3N0 Custom)
	}
}
" " "Speeds" 
	{
	" " " No Speed" 		"unbind mouse2;nospeed"
	" " " 1.9x"			"unbind mouse2;bind mouse2 +speed1"
	" " " 2x"			"unbind mouse2;bind mouse2 +speed1a"
	" " " 2.1x"			"unbind mouse2;bind mouse2 +speed1b"
	" " " 2.5x"			"unbind mouse2;bind mouse2 +speed1c"
	}
" " "Winamp" { 
	" " "> Play" "winamp play" 
	" " "[] Stop" "winamp stop" 
	" " "|| Pause" "winamp pause" 
	" " ">> Fast Forward" "winamp forward" 
	" " "<< Rewind" "winamp back" 
	" " "|> Next" "winamp next" 
	" " "<| Previous" "winamp prev" 
	" " "|X| Close" "winamp close" 
	" " "Draw Title" "wa_title change" 
	" " "Say Title Now" "wa_saytitle change" 
	" " ">Volume" { 
	" " "Volume: Automatic" "wa_autovolume 1;" 
	" " "Volume: ********" "wa_autovolume 0;winamp volume 255;" 
	" " "Volume: *******" "wa_autovolume 0;winamp volume 224;" 
	" " "Volume: ******" "wa_autovolume 0;winamp volume 192;" 
	" " "Volume: *****" "wa_autovolume 0;winamp volume 160;" 
	" " "Volume: ****" "wa_autovolume 0;winamp volume 128;" 
	" " "Volume: ***" "wa_autovolume 0;winamp volume 96;" 
	" " "Volume: **" "wa_autovolume 0;winamp volume 64;" 
	" " "Volume: *" "wa_autovolume 0;winamp volume 32;" 
	} 
}
" " "Vec Generator" 
	{ 
	" " "Stand"				"standvec" //random vec for stand when clicked, look in console for vec
	" " "Duck"				"duckvec" //random vec for duck when clicked, look in console for vec
	" " "Jump"				"jumpvec" //random vec for jump when clicked, look in console for vec
	" " "Jump"				"runvec" //random vec for run when clicked, look in console for vec	
	" " "Save Vec"				"avsave savedvecs savedvec" //saves current vec to a cfg called savedvecs
	" " "Toggle Console"			"console_toggle"
}
" " "Vec Tweaker" {
	" " "Save Vec"				"avsave savedvecs savedvec"
    " " "Standing Vec" {
        " " "------------------"    ";"
        " " "Generate: Stand Vec"    "standvec"
        " " "------------------"    ";"
        " " "Height: +1"         "avchange_h 0 1.0"
        " " "Height: -1"         "avchange_h 0 -1.0"
        " " "Height: +0.1"         "avchange_h 0 0.1"
        " " "Height: -0.1"         "avchange_h 0 -0.1"
        " " "Height: +0.01"         "avchange_h 0 0.01"
        " " "Height: -0.01"         "avchange_h 0 -0.01"
        " " "------------------"    ";"
        " " "Forward: +1"         "avchange_f 0 1.0"
        " " "Forward: -1"         "avchange_f 0 -1.0"
        " " "Forward: +0.1"         "avchange_f 0 0.1"
        " " "Forward: -0.1"         "avchange_f 0 -0.1"
        " " "Forward: +0.01"         "avchange_f 0 0.01"
        " " "Forward: -0.01"         "avchange_f 0 -0.01"
        " " "------------------"    ";"
        " " "Right: +1"         "avchange_r 0 1.0"
        " " "Right: -1"         "avchange_r 0 -1.0"
        " " "Right: +0.1"         "avchange_r 0 0.1"
        " " "Right: -0.1"         "avchange_r 0 -0.1"
        " " "Right: +0.01"         "avchange_r 0 0.01"
        " " "Right: -0.01"         "avchange_r 0 -0.01"
        " " "------------------"    ";"
        }
    " " "Ducking Vec" {
        " " "------------------"    ";"
        " " "Generate: Duck Vec"    "duckvec"
        " " "------------------"    ";"
        " " "Height: +1"         "avchange_h 1 1.0"
        " " "Height: -1"         "avchange_h 1 -1.0"
        " " "Height: +0.1"         "avchange_h 1 0.1"
        " " "Height: -0.1"         "avchange_h 1 -0.1"
        " " "Height: +0.01"         "avchange_h 1 0.01"
        " " "Height: -0.01"         "avchange_h 1 -0.01"
        " " "------------------"    ";"
        " " "Forward: +1"         "avchange_f 1 1.0"
        " " "Forward: -1"         "avchange_f 1 -1.0"
        " " "Forward: +0.1"         "avchange_f 1 0.1"
        " " "Forward: -0.1"         "avchange_f 1 -0.1"
        " " "Forward: +0.01"         "avchange_f 1 0.01"
        " " "Forward: -0.01"         "avchange_f 1 -0.01"
        " " "------------------"    ";"
        " " "Right: +1"         "avchange_r 1 1.0"
        " " "Right: -1"         "avchange_r 1 -1.0"
        " " "Right: +0.1"         "avchange_r 1 0.1"
        " " "Right: -0.1"         "avchange_r 1 -0.1"
        " " "Right: +0.01"         "avchange_r 1 0.01"
        " " "Right: -0.01"         "avchange_r 1 -0.01"
        " " "------------------"    ";"
        }
    " " "Jumping Vec" {
        " " "------------------"    ";"
        " " "Generate: Jump Vec"    "jumpvec"
        " " "------------------"    ";"
        " " "Height: +1"         "avchange_h 2 1.0"
        " " "Height: -1"         "avchange_h 2 -1.0"
        " " "Height: +0.1"         "avchange_h 2 0.1"
        " " "Height: -0.1"         "avchange_h 2 -0.1"
        " " "Height: +0.01"         "avchange_h 2 0.01"
        " " "Height: -0.01"         "avchange_h 2 -0.01"
        " " "------------------"    ";"
        " " "Forward: +1"         "avchange_f 2 1.0"
        " " "Forward: -1"         "avchange_f 2 -1.0"
        " " "Forward: +0.1"         "avchange_f 2 0.1"
        " " "Forward: -0.1"         "avchange_f 2 -0.1"
        " " "Forward: +0.01"         "avchange_f 2 0.01"
        " " "Forward: -0.01"         "avchange_f 2 -0.01"
        " " "------------------"    ";"
        " " "Right: +1"         "avchange_r 2 1.0"
        " " "Right: -1"         "avchange_r 2 -1.0"
        " " "Right: +0.1"         "avchange_r 2 0.1"
        " " "Right: -0.1"         "avchange_r 2 -0.1"
        " " "Right: +0.01"         "avchange_r 2 0.01"
        " " "Right: -0.01"         "avchange_r 2 -0.01"
        " " "------------------"    ";"
        }
    " " "Running Vec" {
        " " "------------------"    ";"
        " " "Generate: Jump Vec"    "runvec"
        " " "------------------"    ";"
        " " "Height: +1"         "avchange_h 3 1.0"
        " " "Height: -1"         "avchange_h 3 -1.0"
        " " "Height: +0.1"         "avchange_h 3 0.1"
        " " "Height: -0.1"         "avchange_h 3 -0.1"
        " " "Height: +0.01"         "avchange_h 3 0.01"
        " " "Height: -0.01"         "avchange_h 3 -0.01"
        " " "------------------"    ";"
        " " "Forward: +1"         "avchange_f 3 1.0"
        " " "Forward: -1"         "avchange_f 3 -1.0"
        " " "Forward: +0.1"         "avchange_f 3 0.1"
        " " "Forward: -0.1"         "avchange_f 3 -0.1"
        " " "Forward: +0.01"         "avchange_f 3 0.01"
        " " "Forward: -0.01"         "avchange_f 3 -0.01"
        " " "------------------"    ";"
        " " "Right: +1"         "avchange_r 3 1.0"
        " " "Right: -1"         "avchange_r 3 -1.0"
        " " "Right: +0.1"         "avchange_r 3 0.1"
        " " "Right: -0.1"         "avchange_r 3 -0.1"
        " " "Right: +0.01"         "avchange_r 3 0.01"
        " " "Right: -0.01"         "avchange_r 3 -0.01"
        " " "------------------"    ";"
        }
    }
" " "Advertise" {
	" " "Info"		"#say W4R Hook v7 By [187ci] <:PrOdIgY:> http://cs-strikez.narod.ru/"
	" " "Get It!"		"#say Download it at www.cs-strikez.narod.ru"
	" " "Email/IM"		"#say http://cs-strikez.narod.ru/ - Counter-Strike portal"
	" " "187ci"		"#say http://cs-strikez.narod.ru/ - Counter-Strike portal"
	" " "Direct Link"	"#say http://cs-strikez.narod.ru/ - Counter-Strike portal"
}
" " "Rates" {
	" " " ZeRoS Rates"		"#rate 30000;#cl_updaterate 80;#cl_cmdrate 182"
      	" " " BL4CK'S Rates"   		"#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 2;#cl_resend 6;#rate 99999;#cl_rate 25999;txt Bl4cK's rates"
	" " " Whites Rates" 		"#cl_cmdrate 20;#cl_updaterate 20;#rate 25000;#cl_rate 9999;txt New wh[!]te rates"
     	" " " Bush rate"    		"#cl_rate 20000;#cl_cmdrate 80;#cl_updaterate 30;#cl_resend 6;#rate 20000;#cl_cmdbackup 80;#fps_max 100;#fps_modem 150;txt Bush Rates"
      	" " " Tyler Rates"		"#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 999;#cl_resend 6;txt Personal Rates"
      	" " " Anarchy Rates"		"#rate 9001.204;#cl_rate 9001.204;#cl_updaterate 7438;#cl_cmdrate 5537;#cl_resend 0;#cl_cmdbackup 0;txt Anarchy Rates"
	" " " Load Settings" 		"#interp;#sv_minrate 9999;#sv_maxrate 9999;#sv_maxupdaterate 9999;#sv_minupdaterate 9999;#ex_interp 0;#cl_bob 0;#cl_bobup 0;#cl_allowupload 0;#cl_allowdownload 0;#cl_sidespeed 999;#cl_backspeed 999;#cl_forwardspeed 999;#+mlook;#interp"	
        " " " All Around Good"		"#cl_cmdrate 80;#cl_updaterate 95;#cl_resend 6;#cl_cmdbackup 999;txt All Around Good Rates"
	" " " All Around Good Also"	"#cl_cmdrate 99;#cl_updaterate 120;#cl_resend 6;#cl_cmdbackup 999;txt All Around Good Also Rates"
	" " " Special Rates"		"#cl_cmdrate 510;#cl_updaterate 651;#cl_cmdbackup 1000;#rate 25000;txt Special Rates loaded"
	" " " Prodigy's Rates" 		"#cl_updaterate 101;#cl_cmdrate 65;#cl_rate 15000;#rate 15000;#ex_interp 0.01;#console 1;#cl_bob 0.0;#cl_bobup 0.0;#cl_timeout 99999999999; txt Prodigy's Rates Activated"
	" " " Prodigy's Busy Rates" 	"#cl_updaterate 65;#cl_cmdrate 50;#cl_rate 18000;#cl_rate 18000;#ex_interp 0.01;#console 1;#cl_bob 0.0;#cl_bobup 0.0;#cl_timeout 99999999999; txt Prodigy's Busy Server Rates Activated"
	" " " 70 to 30 ping drop"       "#cl_cmdrate 20;#cl_updaterate 20;#rate 25000;#cl_rate 9999;txt Ping Drop Rates"
        " " " Toxics Rates"              "#cl_cmdrate 12120;#cl_updaterate 12250;#rate 25000;txt To]X[ics Rates Loaded"
        " " " Best Rates"                "#cl_cmdrate 90;#cl_updaterate 90;#rate 25000;#cl_rate 25000"
        " " " Best Lower Ping Rates"     "#cl_cmdrate 20;#cl_updaterate 30;#rate 25000;#cl_rate 25000"
        " " " Test Rates"                "#cl_cmdrate 40;#cl_updaterate 90;#rate 27500;#cl_rate 9999"
	" " " Gore's Rates"                "#rate 18500;#cl_cmdrate 67;#cl_updaterate 55"
	" " " *Popular Rates"{
	" " " Rate 1"			"#cl_cmdrate 9999999999;#cl_updaterate 9999999999;#cl_cmdbackup 2222222222;#cl_rate 20000;#cl_resend 9999999999;#rate 9999999999;txt lance rates"
	" " " Rate 2"			"#cl_cmdbackup 0;#cl_resend 6#;rate 9999;#cl_cmdrate 35;#cl_updaterate 35;#cl_rate 9000;#ex_interp -9999;txt dez rates"
        " " " Rate 3"			"#cl_righthand 1;#cl_rate 36000;#cl_cmdrate 100;#cl_updaterate 45;#ex_interp -3;#rate 40000;#cl_resend 2;#cl_cmdbackup 20;#cl_timeout 9999999;#fps_max 60;#fps_modem 60;#cl_lw 1;#cl_lc 1;#mp_decals 300;"
      	" " " Rate 4"			"#rate 9999;#cl_cmdrate 30;#cl_updaterate 60;#cl_rate 2500;#cl_resend 6;#cl_cmdbackup 2;#r_mmx 1"
	" " " Rate 5"			"#rate 9999;#cl_cmdrate 30;#cl_updaterate 20;#cl_rate 1000;#cl_resend 6;#cl_cmdbackup 1;#r_mmx 1"
	" " " Rate 6"			"#developer 1;#ex_interp -0.0251;#cl_cmdrate 52;#cl_updaterate 68;#rate 59599;#cl_rate 29599;#cl_cmdbackup -32;#fps_max 500.9;#fps_modem 500.9;;#cl_gaitestimation 1;#hud_fastswitch 4;#cl_bob 0;#cl_bobup 0"
	" " " Rate 7" 			"#cl_cmdrate 101;#cl_updaterate 101;#cl_cmdbackup 2;#cl_resend 6; #rate 25999;#cl_rate 25999;#ex_interp .009;#fps_max 500.9;#fps_modem 500.9"
	" " " Rate 8" 			"#developer 1;#cl_cmdrate 22599;#cl_updaterate 25255;#cl_cmdbackup 2;#cl_resend 2;#rate 99999;#cl_rate 19899;#ex_interp .03;#fps_max 500.9;#fps_modem 500.9"
	" " " Rate 9" 			"#developer 1;#cl_cmdrate 69;#cl_updaterate 82;#cl_cmdbackup 2;#cl_resend 2;#rate 99999;#cl_rate 9999;#ex_interp .01;#fps_max 500.9;#fps_modem 500.9"
	" " " Rate 10"			"#rate 99000;#cl_rate 99000;#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 0;#fps_max 999;#fps_modem 0"
	" " " Rate 11"			"#rate 20000;#cl_rate 9000;#cl_cmdrate 75;#cl_updaterate 20000;#cl_cmdbackup 9999"
	" " " Rate 12"			"#developer 1;#cl_cmdrate 18;#cl_updaterate 18;#rate 25999;#cl_rate 9999;#cl_cmdbackup 2;#cl_resend 6;#fps_max 500.9;#fps_modem 500.9"
	}
 	" " " EAST OWNAGE"		"#rate 25000;#cl_cmdrate 30;#cl_updaterate 30;#cl_cmdbackup 444;txt EAST RATES"
     	" " " MID OWNAGE"		"#cl_cmdrate 9999;#cl_updaterate 40;#rate 25000;#cl_cmdbackup 50;txt MID RATES"
	" " " *Rate v's"{
     	" " " Rates v3"			"#rate 999999;#cl_cmdrate 20000;#cl_updaterate 19930;#cl_resend 6;#cl_rate 25999;#ex_interp .03;#cl_cmdbackup 899"
   	" " " Rates v4"			"#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 999;#cl_resend 6"
      	" " " Rates v5"			"#cl_cmdrate 80;#cl_updaterate 95;#cl_resend 6;#cl_cmdbackup 999"
      	" " " Rates v6"			"#cl_cmdrate 99;#cl_updaterate 120;#cl_resend 6;#cl_cmdbackup 999"
      	" " " Rates v7"			"#cl_cmdrate 9999999999;#cl_updaterate 9999999999;#cl_cmdbackup 2222222222;#cl_rate 20000;#cl_resend 9999999999;#rate 9999999999"
      	" " " Rates v9"			"#cl_rate 1500;#cl_cmdrate 80;#cl_updaterate 90;#cl_resend 6;#rate 5000;#cl_cmdbackup 50;#fps_max 100;#fps_modem 150;txt [=NiNjA Ratez=]"
	" " "Rates v1"			"#rate 999999;#cl_cmdrate 30;#cl_updaterate 30;#cl_resend 6;#cl_rate 20000;#ex_interp .03;#cl_cmdbackup 999"
	" " "Rates v2"			"#cl_cmdrate 20000;#cl_updaterate 20000;#rate 70000;#ex_interp 0.01;#cl_resend 6;#cl_cmdbackup 999"
	" " "Rates v3"			"#rate 999999;#cl_cmdrate 20000;#cl_updaterate 19930;#cl_resend 6;#cl_rate 25999;#ex_interp .03;#cl_cmdbackup 899"
	" " "Rates v4"			"#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 999;#cl_resend 6"
	" " "Rates v5"			"#cl_cmdrate 80;#cl_updaterate 95;#cl_resend 6;#cl_cmdbackup 999"
	" " "Rates v6"			"#cl_cmdrate 99;#cl_updaterate 120;#cl_resend 6;#cl_cmdbackup 999"
	" " "Rates v7"			"#cl_cmdrate 9999999999;#cl_updaterate 9999999999;#cl_cmdbackup 2222222222;#cl_rate 20000;#cl_resend 9999999999;#rate 9999999999"
	" " "Rates v8"			"#cl_cmdbackup 0;#cl_resend 6#;rate 9999;#cl_cmdrate 35;#cl_updaterate 35;#cl_rate 9000;#ex_interp -9999"
	" " "Best low ping rates"	"#cl_cmdrate 20;#cl_updaterate 20;#rate 25000;#cl_rate 9999;txt |[ drop ping rates *crim* ]|"
	" " "Best high ping rates"	"#ex_interp -0.032;#cl_cmdrate 67;#cl_updaterate 67;#rate 15000;#cl_rate 15000;#ex_correct 0;#fps_max 100;#cl_cmdbackup -60;#cl_latency -40.2;txt |[ cRim raTes ]|"
}
}
" " "Colors" {
	" " "Lambert" {
		" " "red" 			"color lambert 255 000 000"
		" " "dark red" 			"color lambert 186 69 69"
		" " "green" 			"color lambert 000 255 000"
		" " "neon green"		"color lambert 175 225 10" 
		" " "light blue" 		"color lambert 000 100 255 200"
		" " "blue" 			"color lambert 000 000 255 50"
		" " "orange" 			"color lambert 255 80 000"
		" " "neon orange" 		"color lambert 2222 200 000"
		" " "yellow" 			"color lambert 255 255 000"
		" " "neon yellow" 		"color lambert 6325 369 000"
		" " "teal" 			"color lambert 000 255 255"
		" " "purple" 			"color lambert 150 000 250 350"
		" " "silver" 			"color lambert 225 222 255 50"
		" " "ice" 			"color lambert 130 130 255 000"
		" " "tan" 			"color lambert 312 213 123 75"
		" " "teal w/ purple" 		"color lambert 150 320 200 75"
		" " "white"			"color lambert white"
		}	
	" " "HUD" { 
		" " "red" 			"color hud 255 000 000"
		" " "dark red" 			"color hud 186 69 69"
		" " "green" 			"color hud 000 255 000"
		" " "neon green"		"color hud 175 225 10" 
		" " "light blue" 		"color hud 000 100 255 200"
		" " "blue" 			"color hud 000 000 255 50"
		" " "orange" 			"color hud 255 80 000"
		" " "neon orange" 		"color hud 2222 200 000"
		" " "yellow" 			"color hud 255 255 000"
		" " "neon yellow" 		"color hud 6325 369 000"
		" " "teal" 			"color hud 000 255 255"
		" " "purple" 			"color hud 150 000 250 350"
		" " "silver" 			"color hud 225 222 255 50"
		" " "ice" 			"color hud 130 130 255 000"
		" " "tan" 			"color hud 312 213 123 75"
		" " "teal w/ purple" 		"color hud 150 320 200 75"
		" " "white"			"color hud white"
		}
	" " "Background" {
		" " "red" 			"color back 255 000 000"
		" " "dark red" 			"color back 186 69 69"
		" " "green" 			"color back 000 255 000"
		" " "neon green"		"color back 175 225 10" 
		" " "light blue" 		"color back 000 100 255 200"
		" " "blue" 			"color back 000 000 255 50"
		" " "orange" 			"color back 255 80 000"
		" " "neon orange" 		"color back 2222 200 000"
		" " "yellow" 			"color back 255 255 000"
		" " "neon yellow" 		"color back 6325 369 000"
		" " "teal" 			"color back 000 255 255"
		" " "purple" 			"color back 150 000 250 350"
		" " "silver" 			"color back 225 222 255 50"
		" " "ice" 			"color back 130 130 255 000"
		" " "tan" 			"color back 312 213 123 75"
		" " "teal w/ purple" 		"color back 150 320 200 75"
		" " "white"			"color back white"
		}	
}
" " "Placements" {       
	" " " Console Placement" {
	        " " " -move left"   			"con_x  down 40"
	        " " " -move right"  			"con_x  up   40"
	        " " " -move up"     			"con_y  down 32"
	       	" " " -move down"   			"con_y  up   32"
	       	" " " -width up"    			"con_w  up   40"
	       	" " " -width down"  			"con_w  down 40"
	       	" " " -height up"   			"con_h  up   32"
	       	" " " -height down" 			"con_h  down 32"
		}
	" " " Menu Placement" {
	       	" " " -move left"   			"menu_x down 40"
	       	" " " -move right"  			"menu_x up   40"
	        " " " -move up"     			"menu_y down 32"
	        " " " -move down"   			"menu_y up   32"
	       	" " " -width up"    			"menu_w up   20"
	        " " " -width down"  			"menu_w down 20"
		}
	" " " Vecstats Placement" {
	       	" " " -move left"   			"vecbox_x down 40"
	       	" " " -move right"  			"vecbox_x up   40"
	        " " " -move up"     			"vecbox_y down 32"
	        " " " -move down"   			"vecbox_y up   32"
	       	" " " -width up"    			"vecbox_z up   20"
	        " " " -width down"  			"vecbox_z down 20"
		}
	" " " Infobox Placement" {
	       	" " " -move left"   			"infobox_x down 40"
	       	" " " -move right"  			"infobox_x up   40"
	        " " " -move up"     			"infobox_y down 32"
	        " " " -move down"   			"infobox_y up   32"
		}
	" " " Hudstats Placement" {
	       	" " " -move left"   			"hudstats_x down 40"
	       	" " " -move right"  			"hudstats_x up   40"
	        " " " -move up"     			"hudstats_y down 32"
	        " " " -move down"   			"hudstats_y up   32"
		}
}